#59: Comic Book Adaptations & Games
In this episode of the podcast, Austin has a discussion with old CGF friend and comic book enthusiast Demick. Here we talk about the spectrum of comic book video game adaptations, from NES titles up to recent blockbusters like Spider-Man on PS5.
#58: The Outer Wilds & Majora’s Mask
In this episode of the podcast Austin and Josh discuss The Outer Wilds and compare it to the N64 Zelda game Majora’s Mask.
#57: Microsoft’s Gargantuan Acquisition
In this episode of the podcast we talk about the largest acquisition in the history of the gaming industry: Microsoft’s $86 billion pickup of game industry titan Activision/Blizzard.
#56: CGF 2021 Games of the Year
Another year, another podcast about our favorite games of the year. Not necessarily games released in 2021. Outer Wilds, Factorio, Hades, Paradise Killer, Inscryption, The Long Dark, Doki Doki Literature Club, Ghost of Tsushima: Legends, Luck Be a Landlord, Islanders, Westerado, Broken Reality, Void Tyrant, Underhand, Data Wing.
#55: The State of China’s Game Industry in 2022
In this episode of the podcast we examine the state of China’s gaming industry, with particular focus on regulation affecting the global games market and China as a destination for Western games.
This episode follows on several previous episodes in which we perform similar analysis of China game industry conditions. As with most sectors of China, the central topic of discussion is central government, law, and regulation as it intersects with economy and culture.
#54: Exploring the Depths of Hades
In this episode we finally go deep into one of our favorite games from the last year: Hades. Considered by many to be the best game released in 2020, we share our favorite aspects of the game, our tips and strategies for defeating it, and why Hades has left such a strong impression on so many.
#53: 2020 Games of the Year
In this episode of the podcast we discuss our favorite games from the last year. Unlike many other annual lists, ours is not exclusively about games released in the year 2020, it includes some previously released games as well.
#52: Lockdown Games with Edd
Joined here this week by good friend, and CGF Mortal Kombat champion, Edd to discuss his experience with games in lockdown. Talking about experiences with the Switch as well as upsides and hardships.
#51: Lockdown Games with Jason
The penultimate episode of the lockdown series, joined by Jason. We talk about dynamic multiplayer experiences and first person shooters and why he preferred multiplayer over single player experiences for a lot of the quarantine. He just got a playstation at the onset of the virus and dove deep.
#50: Lockdown Games with Demick
In the second episode of this virus mini series I am joined by Demick. Discussing his love of PlayStation and what games he’s played during this trying time and how he’s made the most of it and maximized having so much free time.
#49: Lockdown Games with Aedan
This week, in the first of a series of episodes about experiences during Covid-10, Aedan joins us. Discussing his experience leading up to the outbreak and through quarantine as well as some of his CGF memories.
#48: The Best Games of 2019
In this episode we review our favorite games of the year 2019, both in terms of games released during the year and games we enjoyed and completed. This is an episode with a large volume of games mentioned, and while 2019 might not have been the banner year some were expecting with a number of high profile delays, there were some stellar surprises.
#47: Everlasting Life in Call of Duty: Zombies
In this episode of the podcast we talk about the 11-year long history of Call of Duty’s lesser-known game mode which has as cult following: zombies mode. Since being introduced as a secret easter egg with the 2008 release World at War, this mode has taken on a life of its own, spawning dozens of maps and a surprisingly deep narrative arc.
#46: China’s Growing Influence on Global Games
In this episode of the podcast we analyze China’s rising role in influencing the content of games and the behavior of game developers outside of China.
#45: What the Exploding Subscription Model Means for Games
With Apple Arcade and Google Play Pass among other game subscription services, we’re seeing an explosive new model in the games industry, but what does it mean? We review the latest developments and forecast what the future of gaming might look like with the industry divided by competing subscription services.
#44: The Past, Present, and Future of VR Gaming
After existing on the fringes of the gaming industry for about three years, VR is going mainstream. In this podcast we discuss the past, present and future of the immersive new format while talking about every platform from SteamVR to PSVR.
#43: Inside China’s Biggest Retro Game Exhibition
Right now Chengdu is hosting the “Game On” exhibition, which is the largest retro game collection ever exhibited in China. With over 100 pieces of authentic game hardware which visitors can play, from Missile Command and Ms. Pac-Man to Steel Battalion and Star Wars Arcade, it is an incredible collection. In this episode we speak with one of the event organizers, Leonardo Araujo, about how the exhibition came to be, how they select and maintain games in the collection, and what his favorite pieces in the collection are.
#42: “Goombagate” & Mario Maker 2
In this episode of the CGF podcast, Austin is joined by guest Josh Lamm, creator of the Mario Maker 2 stage “Mario’s Remorse”. According to charges published on Ryan’s From Game to Brain blog, Kotaku editor Chris Kohler plagiarized elements from Josh’s stage in his own stage, titled “That Goomba Had A Family.” Austin and Josh explore the controversy and talk about Mario Maker 2, the latest hit Nintendo Switch release.
#41: The CGF Trivia Podcast
This podcast is a follow-up to our recent CGF Trivia Night, an event which we hosted in Chengdu in May 2019. On that night we had five teams competing, with a single team emerging the winner after a Jeopardy-style trivia battle.
In this podcast three participants (Austin, Charlie and Ryan) participated in a trivia competition live, with questions provided by CGF member Josh Lamm. The format was simply a question asked, with a buzzer for participants to guess the answer.
In about 50 minutes we go over a total of 100 questions in 12 different categories, including a bonus round with video game music. Play along and see how you score!
#40: Killing for Peace in Tencent’s PUBG Rebrand
In this episode of the podcast we discuss the latest wild development which has appeared in Mainland China’s game industry: the rebranding of smash-hit PUBG as “Game for Peace”. In this new Chinese regulator-approved version of the game players collect weapons and ammo and shoot at opponents who, instead of bleeding dying when shot and killed, kneel and wave goodbye before fading away. Game for Peace features a number of other unusual quirks, but what does this game say about the future of China’s game industry? We discuss that and more.